GTA V PC – Add vehicles idea (No replace)

GTA V PC – Add vehicles idea (No replace)

In this tutorial i show how to add vehicles without replace any game vehicle πŸ™‚
English version: Soon
Portuguese BR version:
Download of pack
Main linkmirror 1
You can spawn the custom models with my mods menu script, it goes with my mods.
*** If you want share or make videos of this post/file, please use the following link as reference in description:
http://gtaxscripting.blogspot.com/2015/08/gta-v-pc-add-vehicles-idea-no-replace.html
Thanks ***
1 – Download the pack πŸ™‚
2 – Copy the files to the desired folders:
"to update folder" copy to your "update" folder
"to update.rpf" copy the dlclist.xml and replace the one inside "update.rpfcommondata"
3 – Now you are ready to install new vehicles without replace.
4 – Download a vehicle, let's use as sample this one
5 – Rename the vehicle files to the name you want, in this example i will rename to gol18:

6 – Now add those files to the following path:
"updatex64dlcpacksgolgl18dlc.rpfx64levelsgta5vehiclesgolgl18vehicles.rpf"
7 – Now let's edit the custom vehicles.meta that is located in:
"updatex64dlcpacksgolgl18dlc.rpfcommondatalevelsgta5vehicles.meta"
8 – Open it and edit the tag modelName, txdName, handlingId and gameName with the name of the vehicle that we want add, in this example gol18:
<modelName>gol18</modelName>
<txdName>gol18</txdName>
<handlingId>gol18</handlingId>
<gameName>gol18</gameName>
and in the tag audioNameHash you set the name of the vehicle that you want the sound to be used in your added vehicle, let's use vigero as example:
<audioNameHash>vigero</audioNameHash>
Result:

Note: If you want add more vehicles you need to duplicate the entire Item tag to make one for each new added vehicle.
9 – Save the file and import back to game
10 – Now let's edit the carvariations.meta, its located in:
"updatex64dlcpacksgolgl18dlc.rpfcommondatacarvariations.meta"
11 – Like in vehicles.meta we need one item for each new added vehicle, the file goes with a sample, let's edit the sample and set the name of the model in the tag modelName:
<modelName>gol18</modelName>
Result:

12 – Save and import back to the game
13 – Now it's time to edit the handling.meta, same idea as before, one item for each new added vehicle, the file is located in:
"updatex64dlcpacksgolgl18dlc.rpfcommondatahandling.meta"
Result:

14 – Save and import back to game
15 – Now using a mod that let you spawn a vehicle by his name (like my mods menu πŸ™‚ ) spawn the vehicle using the name you choose πŸ˜‰
Credits
Inspired by this mod
Tests and idea by JulioNIB
OpenIV by OpenIV Team
ASI Loader + ScripthookV by Alexander blade
ScriptHookVDotNet by Crosire Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest

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